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Overview:

Xamarin enables us to develop Native Mobile applications across multiple platforms: Android, iOS and Windows Phone. The course enables the participants to write Native looking user interfaces with C# and Xamarin Libraries.

Xamarin.iOS and Xamarin.Android are the two libraries that will be taught to develop iOS and Android Apps. Predominantly, the course participants will be using Xamarin Studio or Visual Studio (Microsoft) as the developer IDEs.

Audience:

This course targets professional developers who are familiar with C# and want to build apps for Android, Windows Phone and iOS.

Pre-Requisite:

Good Understanding of C#/.NET Programming Concepts and OOPS Concepts

Basic Knowledge of OS X usage and navigation would be desired, not mandatory

Required to have one license each for iOS and Android to even compile the Apps.

Course Curriculum

Starting with Xamarin Studio
Xamarin Studio overview Details 00:00:00
Installing Xamarin Forms Details 00:00:00
Beginning Xamarin Trial Development Details 00:00:00
Licensing for compiling and testing Xamarin Forms Apps Details 00:00:00
Visual Studio plug-in for Building Apps with Forms (only for windows Machines) Details 00:00:00
Xamarin.iOS and Xamarin.Android
iOS Application Structure Details 00:00:00
Android Application Structure Details 00:00:00
Native Platform features and Architectures Details 00:00:00
iOS and Android Life Cycle Details 00:00:00
Calling native functions and libraries. Details 00:00:00
Compiling and Running Native Builds. Details 00:00:00
How do these Native SDKs differ from Xamarin Forms. Details 00:00:00
Controls
Basic Controls – Editor, Images, Labels Details 00:00:00
TableView Control and ListView Control Details 00:00:00
Custom Controls For each platform Details 00:00:00
Accessing Native Controls via Dependency Service and Dependency Injection Details 00:00:00
Web Services
Web View Control Details 00:00:00
Accessing Web Services on each platform Details 00:00:00
Platform Tweaks
Accessing Native Features of platforms Details 00:00:00
Bluetooth and Wi-Fi Communications Details 00:00:00
Using Compiled Libraries (Subject to Source, target platform and format of library). Details 00:00:00
Using Dependency Services for Platform Specific Libraries. Details 00:00:00
Cross-platform options
Shared Projects Details 00:00:00
PCL Solution Details 00:00:00
Xamarin Forms
Introduction to Forms Details 00:00:00
Xamarin Forms XAML basics Details 00:00:00
Building Controls with XAML and C# Details 00:00:00
Data Binding Details 00:00:00
Working with Controls Details 00:00:00
Controlling Styles and Custom Controls Details 00:00:00
Database Access
The Native Directory Structures Details 00:00:00
Using SQLite with different platforms in PCL Details 00:00:00
Using SQLite with different platforms in Shared Project Details 00:00:00
Accessing Application Folders and Shared Folders Details 00:00:00
Adapting the Code to Platform specific Folder structure Details 00:00:00
Accessing resources from Shared resources Details 00:00:00
Accessing application resources
Accessing resources from Android Project Details 00:00:00
Accessing resources from iOS Project Details 00:00:00
Accessing resources from Shared Code Project Details 00:00:00
Wrap Up
Optimizing the Compile Resources and Libraries Details 00:00:00
Tweaking the compiler settings for Processing Details 00:00:00
Localization using RESX Resource Details 00:00:00
Testing and Publishing Details 00:00:00

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